Education
How a moguls score is built
Three components, one number. Turns & line, air and speed are scored separately, then added up. Pick your level, then follow a real run from the 2025-26 season.
The Devo formula
Run score = + +
The three components
Turns & line
60 points max
What the judges look for
How well the athlete skis the bumps: absorption, carving, staying on the fall line, upper-body control. Judges score the whole run.
Air
20 points max
What the judges look for
Each jump has a degree of difficulty (DoD) fixed by the trick, and judges score how well it was done: take-off, form in the air, landing. Harder trick × better execution = more points.
Speed
20 points max
How time becomes points
Every course gets a pace time (course length ÷ a set pace speed). At pace = 16 points; faster earns more, up to 20; slower earns less.
Follow a real run
Every number below is editable. Change one and watch where the points go.
Turns & line
Air
Speed
Where the points come from at
Average share of the run score by component across every scoring run of the 2025-26 season.
Questions parents ask
Which of the two runs counts?
Athletes get two runs. Each run gets its own run score and the better one is the event score. A crash or DNF scores zero for that run, so the other run still counts. Placement is by event score within the athlete's age group (F13, M15 …); MogulRank also shows an all-ages placement across everyone of the same gender at the event.
Why did a smaller, cleaner jump beat a bigger one?
Air points are difficulty × execution. A 360 landed cleanly (DoD 0.68 × judge 9.0 = 6.1) outscores a harder trick with a rough landing (DoD 0.82 × judge 5.0 = 4.1). Bigger tricks only pay when they are landed well.
Why did a slower skier win?
Speed is at most 20 of the points and each second is worth only a point or two. Turns & line are worth up to 60. A clean, controlled run almost always beats a fast, messy one.
The judges gave 15s, so why is the score 50-something?
Each judge's turn score is on a 0–20 scale and is then multiplied by the level's coefficient (1.5 at Devo and RQS; 1.0 at COMP, which has three judges), so turns alone can reach 60. Air and speed points are added on top.
Where do the DoD numbers come from?
Every trick has a fixed degree of difficulty on the official table (a spread is 0.36, a 360 is 0.68, a back flip is around 1.0). The next Education page will cover tricks and DoD in detail.
Has the scoring always worked this way?
No. This page describes 2025-26 judging. Earlier seasons used different coefficients and judge scales. Use What-If for any older event.